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Hype Cycle for the Media Industry, 2005
27 July 2005
 
Allen Weiner   Mike McGuire   Van L. Baker   Kimberly Collins   Denise Garcia   Carolina Milanesi   Daren Siddall   Venecia K Liu   Lou Latham   James Brancheau   Laura Behrens   Ray Wagner  

Changes in key consumer content creation dynamics and new standards for content distribution mark the 2005 Media Hype Cycle.








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Table of Contents



    
Analysis

1.0
    
The Hype Cycle
2.0
    
On the Rise

2.1
    
Digital Magazines
2.2
    
Marketing Resource Management
2.3
    
Video Search Technologies
2.4
    
Mobile TV On-Demand
2.5
    
Digital Asset Management
2.6
    
Podcasting
2.7
    
Advertising Distribution and Management Software
2.8
    
Advertising Targeting Technologies
2.9
    
AM/FM/TV Datacasting
2.10
    
Open IT Standards in Post-Production
2.11
    
Internet-Driven VOD
3.0
    
At the Peak

3.1
    
Mobile TV Broadcast
3.2
    
Open IT Standards in Back Office
3.3
    
Consumer Content Creation Tools
3.4
    
Metadata Standards
3.5
    
Monetizing P2P
4.0
    
Sliding Into the Trough

4.1
    
Real Simple Syndication
4.2
    
Blogs
4.3
    
Digital Rights Management Technologies
4.4
    
High Definition
4.5
    
Interactive TV Advertising Targeting Applications
5.0
    
Climbing the Slope

5.1
    
Streaming Media
6.0
    
Entering the Plateau

6.1
    
Instant Messaging
7.0
    
Off the Hype Cycle

7.1
    
Media Servers
8.0
    
Appendix A: Previous Iteration of the Hype Cycle
9.0
    
Appendix B: Hype Cycle Phases, Benefit Ratings and Maturity Levels

    
Recommended Reading


List of Tables



Table 1.  
Hype Cycle Phases
 

Table 2.  
Benefit Ratings
 

Table 3.  
Maturity Levels
 

List of Figures



Figure 1. 
Hype Cycle for the Media Industry, 2005
 

Figure 2. 
Emerging Technology Hype Cycle for the Media Industry, 2004
 



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