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This research is provided for historical perspective;
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Hype Cycle for Consumer Technologies, 2006
11 July 2006
 
Van L. Baker   Allen Weiner   Mike McGuire   Thilo Koslowski   James Brancheau   Patti A. Reali   Carolina Milanesi   Daren Siddall   Laura Behrens   Andrew Frank   Adam Daum   Stephen Kleynhans   Jon Erensen   Amanda Sabia   Margaret Schoener  

Recently, the consumer electronics industry has promoted the concept of the digital home of the future, centered on connectivity and the delivery of media to multiple devices. Copyright holders must protect their content, and consumer usability and configurability problems have complicated this.








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Table of Contents



    
Analysis

1.0
    
What You Need to Know
2.0
    
The Hype Cycle
3.0
    
The Priority Matrix
4.0
    
On the Rise

4.1
    
Mobile Device Integration Into Automobiles
4.2
    
HD Optical Disc Players
4.3
    
Online Game Consoles
5.0
    
At the Peak

5.1
    
Digital Radio (Terrestrial)
5.2
    
Mobile TV Broadcasting
5.3
    
Legal File Sharing/Legitimate P2P
5.4
    
Broadband Video Phone (Device, Not Teleconferencing Services)
5.5
    
IPTV
5.6
    
PC-Based Media Center
6.0
    
Sliding Into the Trough

6.1
    
Wireline Home Networking — Coaxial and Powerline
6.2
    
Next-Generation Satellite
6.3
    
Residential VoIP
6.4
    
Interactive TV
6.5
    
Personal Video Recorders
6.6
    
Video Chat Over IP
7.0
    
Climbing the Slope

7.1
    
HDTV Displays (Plasma, LCD, DLP, Others)
7.2
    
Mobile Video on Demand
7.3
    
Video on Demand (Consumer)
7.4
    
Consumer Telematics
7.5
    
Digital Radio (Satellite)
7.6
    
Household Wi-Fi
7.7
    
Portable Media Players
7.8
    
Wireline Home Networking — Dedicated Ethernet Wiring
8.0
    
Entering the Plateau

8.1
    
Digital TV
8.2
    
Universal Search
8.3
    
Broadband Cable and DSL
8.4
    
Digital TV (Cable, Satellite)
9.0
    
Appendices

9.1
    
Appendix A. Previous Iteration of the Hype Cycle
9.2
    
Appendix B. Hype Cycle Phases, Benefit Ratings and Maturity Levels

    
Recommended Reading


List of Tables



Table 1.  
Hype Cycle Phases
 

Table 2.  
Benefit Ratings
 

Table 3.  
Maturity Levels
 

List of Figures



Figure 1. 
Hype Cycle for Consumer Technologies, 2006
 

Figure 2. 
Priority Matrix for Consumer Technologies, 2006
 

Figure 3. 
For Reference: Hype Cycle for Consumer Technologies, 2005
 



Document History:
 
Hype Cycle for Consumer Technologies, 2009
31 July 2009
  
Hype Cycle for Consumer Technologies, 2008
2 July 2008
  
Hype Cycle for Consumer Technologies, 2007
3 July 2007
  
Hype Cycle for Consumer Technologies, 2006
11 July 2006
  





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© 2006 Gartner, Inc. and/or its Affiliates. All Rights Reserved. Reproduction and distribution of this publication in any form without prior written permission is forbidden. The information contained herein has been obtained from sources believed to be reliable. Gartner disclaims all warranties as to the accuracy, completeness or adequacy of such information. Although Gartner's research may discuss legal issues related to the information technology business, Gartner does not provide legal advice or services and its research should not be construed or used as such. Gartner shall have no liability for errors, omissions or inadequacies in the information contained herein or for interpretations thereof. The opinions expressed herein are subject to change without notice.




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