Gartner Research

Hype Cycle for the Telecommunications Industry, 2009

Published: 21 July 2009

ID: G00169121

Analyst(s): Bettina Tratz-Ryan , Venecia Liu , Madhusudan Gupta, Paolo Malinverno, Joy Yang, Fernando Elizalde, Jeffrey Mann, Kathie Hackler, Robin Simpson, Tuong Nguyen , Ken Dulaney, Yuko Adachi , Andrew Frank , David Smith , Jim Davies , William Clark, Phillip Redman, Jean-Claude Delcroix, Deborah Kish, Kamlesh Bhatia, Yefim Natis , Charlotte Patrick, Juan Ignacio Fernandez, Monica Basso , Peter Kjeldsen, Sandy Shen , Annette Zimmermann , David Willis, Martina Kurth, Carolina Milanesi, Nick Ingelbrecht , Tole J. Hart, Benoit Lheureux , Jouni Forsman , Akshay K. Sharma, Norbert Scholz, Sylvain Fabre


Sound technology investments and strategies become even more critical in a down economy with tight resources. The Telecommunications Industry Hype Cycle examines the key technologies, solutions, standards and platforms to gauge investment priorities and timelines.

Table Of Contents
  • What You Need to Know
  • The Hype Cycle
  • The Priority Matrix
  • Off The Hype Cycle
  • On the Rise
    • Context Delivery Architecture
    • Video Analytics
    • LTE-A
    • Smart Antennas
    • Bluetooth Low-Energy Wireless Technology
    • cdma2000 1x EV-DO Rev. B
    • Rich Communication Suite
  • At the Peak
    • VoIP Wireless WAN
    • 4G Standard
    • Mobile Social Networks
    • Addressable TV Advertising Technologies
    • NFC Payment
    • Cloud Computing
    • Mobile Application Stores
    • Network Sharing
    • Femtocells
    • Near-Field Communication
    • Unified Communications and Collaboration
    • Next-Generation Service Delivery Platforms
  • Sliding Into the Trough
    • Service-Oriented Architecture in OSS/BSS
    • Mobile Advertising
    • Long Term Evolution
    • New Generation Operations Systems and Software
    • Advanced Telecommunications Computing Architecture
    • WiMAX 802.16e-2005
    • IMS
    • Mobile Instant Messaging
    • Mobile Presence
    • IPTV
    • Mobile TV Broadcasting
    • Mobile Search
    • Switched Digital Video
  • Climbing the Slope
    • FTTH
    • Mobile E-Mail Services
    • Interactive TV
    • Electronic Bill Presentment and Payment for Telecom Providers
    • Integration as a Service
    • Location-Aware Technology
    • Location-Aware Applications
    • Mobile TV Streaming
    • Location-Based Services
  • Entering the Plateau
    • MPLS Infrastructure
    • Mobile Gaming
  • Off the Hype Cycle
    • cdma2000 1xEV-DO Rev. A
  • Appendixes
    • Hype Cycle Phases, Benefit Ratings and Maturity Levels

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