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What misconceptions do people have about the metaverse?

There's a big miscalculation going on with the metaverse. Facebook is where this idea started to get broad traction and in its early days, there were two defining moments for the company. One was when Google released Google Plus, because everybody thought that Facebook would die as a result. But all Google Plus did was solidify the fact that Facebook is a monopoly that can continue to exist without any serious intervention. The second moment was mobile. Back in 2011, Facebook was largely a website with a mobile app that wasn’t great. When the iPhone and the Android devices came out a couple years later, the massive adoption of that technology scared the company because it had the potential to lose its position if it didn't keep up. So Facebook made a pivot to be mobile first. When I look at mobile and why mobile technology had such an impact on the world, it's because it had widespread adoption, just like the internet did. The internet is part of our lives. Even disadvantaged people in many countries have access to the internet and mobile has done the same thing. Part of it was affordability, but the other part was utility: It was both easy to use, and understandable. And that is where the miscalculation is regarding the metaverse. I'm not convinced that the metaverse has the widespread appeal that mobile did. I don't know that enough of the global population wants to jack themselves into a virtual universe in this way. There's just a part of the world that wants to do it.

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There's a big miscalculation going on with the metaverse. Facebook is where this idea started to get broad traction and in its early days, there were two defining moments for the company. One was when Google released Google Plus, because everybody thought that Facebook would die as a result. But all Google Plus did was solidify the fact that Facebook is a monopoly that can continue to exist without any serious intervention. The second moment was mobile. Back in 2011, Facebook was largely a website with a mobile app that wasn’t great. When the iPhone and the Android devices came out a couple years later, the massive adoption of that technology scared the company because it had the potential to lose its position if it didn't keep up. So Facebook made a pivot to be mobile first. When I look at mobile and why mobile technology had such an impact on the world, it's because it had widespread adoption, just like the internet did. The internet is part of our lives. Even disadvantaged people in many countries have access to the internet and mobile has done the same thing. Part of it was affordability, but the other part was utility: It was both easy to use, and understandable. And that is where the miscalculation is regarding the metaverse. I'm not convinced that the metaverse has the widespread appeal that mobile did. I don't know that enough of the global population wants to jack themselves into a virtual universe in this way. There's just a part of the world that wants to do it.
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